TYPES LIST

GEAR GENERAL DESCRIPTORS
-10:	Story
-9 :	Plot
-8 :	Map Feature
-7 :	Adventure
-6 :	Faction
-5 :	Persona
-4 :	Team
-3 :	Scene
-2 :	Unit
-1 :	Delete this gear
 0 :	Mecha
 1 :	Module
 2 :	Character
 3 :	Cockpit / Submecha Storage
 4 :	Weapon System
 5 :	Ammunition
 6 :	Movement System
 7 :	Holder
 8 :	Sensor System
 9 :	Support Equipment
10 :	Shield
11 :	External Armor
12 :	Swag
13 :	Prop
14 :	Electronics (ghsensor.pp)
15 :	MetaTerrain (ghprop.pp)
16 :	Usables (ghswag.pp)
17 :	Repair Fuel (ghswag.pp)
18 :	Consumable (ghswag.pp)
19 :	Modifier (ghmodule.pp)
20 :	Weapon Add-On (ghweapon.pp)

NUMERICAL ATTRIBUTE GENERAL DESCRIPTORS
-6 :	ParaLocation
-5 :	Visibility Marker {locale.pp}
-4 :	Episode Data
-3 :	Weapon Modifiers
-2 :	Action Data
-1 :	Location Data / Game Map Coordinates
 0 :	Script Variable (ArenaScript.pp)
 1 :	Skill (GHChar.pp)
 2 :	Gear Options (gear.pp)
 3 :	Character Description (GHChar.pp)
 4 :	Experience Record (GHChar.pp)
 5 :	Personal Variables (interact.pp)
 6 :    Relationship Score (interact.pp)
 7 :	Narrative Variables (gears.pp)
 8 :	Faction Score (interact.pp)
 9 :	Condition (ghchars.pp)
10 :    Relationship Type (interact.pp)
11 :	Statistic Improvement Level (ghchar.pp)
12 :	Damage (damage.pp)
13 :	SDL Frame Number (gears.pp)
14 :	Status Effect Counter (ghweapon.pp)
15 :	Prefrences (gears.pp)
16 :	Talents (ghchars.pp)
17 :	Scene Data (locale.pp)
